The more Luck you have, the more likely you are to deal critical hits. Death Spiral can deal critical damage after Slash (XVI) is picked.Amount bonuses shooting out more scythes covering more screen area with less blind spots. Might bonuses are also highly effective, due to the bonuses being applied to a weapon with already very high base damage. Cooldown bonuses are very effective for the Death Spiral, because of its slow cooldown.Luckily, Candelabrador is what evolves the Axe anyway. The bigger they are, the more enemies they will be able to pierce through. Death Spirals benefit greatly from Area bonuses as they are big already and even has a bonus multiplier.If the movement speed is similar to the Projectile Speed, more and more scythes can be stacked and becomes a wall of damage up until its Pool Limit. However, as you move in one direction, the scythes on screen will never despawn.While the consistency makes the Death Spiral easier to understand and use, you will no longer be able to focus all of your axes directly north into enemies for easy damage. The fixed direction of the scythes is vastly different compared to the arcing behavior of the Axe.↑ Indirectly affected by bonuses to Might and Cooldown.↑ Indirectly affected by bonuses to Area.↑ Indirectly affected by bonuses to Amount.↑ Indirectly affected by bonuses to flat damage.↑ Indirectly affected by bonuses to Speed.↑ Indirectly affected by bonuses to Might, Area and Speed.With Limit Break, Death Spiral can be further leveled up. Upon bouncing, the scythe completely reverses its horizontal and vertical speed instead of just one of them according to the edge. Iron Blue Will (VII) allows the scythes to bounce off of the edges of the screen once. Death Spiral's critical hits deal 4x damage and have 30% chance to occur. Selecting Slash (XVI) Arcana allows Death Spiral to critical hit. In the end, Axe will still cap at 10 times bigger the original and Death Spiral will cap at 12 times bigger. Also, Area bonuses from the character is capped at 10 times the base value. While this may seem like a downside, Death Spiral base Area is increased and in total it gives a multiplier of 1.44. It also has a slower Projectile Speed which make them stay on screen for longer.ĭeath Spiral scales with the character's Area stat multiplied by 1.2, decreased by 0.1 compared to Axe. Each scythe has extremely high pierce and are bigger, with damage reduction to compensate. Death Spiral shoots out 9 spinning scythes around the player.
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